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June 2026 Balance Update II – Details & Release Notes

SÓ NA WEB: receba um presente!

Note: This balance change are planned to go live by 11:00 AM UTC, June 25th.

June 2026 Balance Update II

Full details of the changes are as follows:

Shady Scoundrel family

  • Family bonus

    • Number of activations is now limited to twice per turn

  • Lane

    • Stats increased

      • Attack: 1283 -> 1374

      • Defense: 1324 -> 1409

      • Health: 2315 -> 2395

  • Duval

    • Stats increased

      • Attack: 1306 -> 1392

      • Defense: 1303 -> 1388

      • Health: 2298 -> 2391

Musketeer family

* Passive Skill: Damage on Special Skill and Cover Damage

  • Added a cap to how much damage the Passive Skill can reflect to enemies: max 600 damage

    • Only affects Epic and Rare members of the family

Toon Athena

  • Duration of defense ailment increased: 2 -> 4 turns

June Heroes of the Month

  • Raffaele

    • Heal over time increased: 1080 -> 1200 HP over 4 turns

  • Elradir

    • Direct damage increased: 345% -> 375%

  • Arfanias

    • Direct damage increased

    • Base damage: 460% -> 490%

    • Max damage: 650% -> 680%

  • Skargremar

    • Direct damage increased: 345% -> 375%

    • Accuracy reduction buffed: -35% -> -40%

  • Aviana

    • Direct damage increased: 330% -> 360%

  • Akilius

    • Direct damage increased: 490% -> 540%

    • Accuracy reduction buffed: -45% -> 50%

Fixes

  • Passive Skill: Nine Lives

    • Fixed issue with the revive being preventable with certain status ailments

    • Fixed issue with the passive reviving heroes with an inconsistent amount of mana

  • Fimafeng

    • The Special Skill could previously cleanse even uncleansable ailments. The Skill now only cleanses cleansable ailments, as intended.