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Version 80 Release Notes & Status

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Status

Sep 29, 2025 11:00 UTC: Android rollout started. We hope to do the same for iOS soon.

Release Notes

[NEW & UPDATED CONTENT]

Demons eclipse the Astral Plane!

These thick-skinned denizens of the dark side of the Astral Plane shake off ailments and introduce a chaotic new status effect, Resonance!

The Sanguine Feast – Halloween regenerated

Vampire blue bloods gather for an all-new Halloween event. There’s a new replayable quest with rare enemies, a Raid Brawl, and two Summons!

New Halloween Quest with replayable stages

  • New rare enemy: Sanguine Skull

  • Defeating the Sanguine Skulls grants Sanguine Spirit, which can be used for free pulls in the new Sanguine Summon

  • Sanguine Skulls are encountered more frequently in more difficult stages

Summons

  • Updated Seasonal Summon

  • Grants Sanguine Spirit on each pull

  • New Sanguine Summon

  • Collect Sanguine Spirit for the summon by defeating rare enemies in the quest, and from completing summons in the normal Seasonal Summon

  • The Sanguine Summon has a specially selected pool of Heroes - no Classic heroes!

  • New featured heroes from the Fleur de Sang family

  • New summon effect: The featured heroes are guaranteed to be fully ascended when summoned

New Morlovia family Hero and Costumes

New Hero family: Fleur de Sang

  • New mechanic: stacking Blood Lily effect

Halloween Brawl

  • Updated set of Raid Brawl rules that buff the Morlovia and Fleur de Sang families

  • Updated Raid Brawl rewards

Upgraded Boosters now stack

All boosters can now be active at the same time, and some loot quantities have been increased.

  • Multiple Boosters can be active at once, and similar effects will stack

  • Boosters can now be activated from the Stronghold base view

  • Improved Quartermaster’s Booster & Alchemist’s Booster

  • These Boosters increase the chances of certain Ascension and Crafting materials dropping in loot, but now they also increase the number of items received

[IMPROVEMENTS & FIXES]

Improvements
  • Added reward info and examples to Commend Dragon screen

  • Optimized the placement of the Raid Info button

  • In Dragon Roster, tapping to open the info tooltip on Commend Dragons will highlight all Dragons on screen which can be commended

  • Added a reminder popup if entering a battle that uses Assist Dragons when one has not been equipped

  • Updated tiebreaker in long battles. Tie Break now starts after turn 20. Every ten turns, the extra damage per turn increases by 10% e.g. in turns 21-30 damage increases by 10% per turn, in turns 31-40 by 20% and so on

  • The Minion Corruption status effect has been updated. It no longer has a turn count, but lasts as long as the target has Insanity

Fixes
  • Fixed an issue where the Elemental summon popup would sometimes unintentionally appear twice in a row

  • Fixed a visual issue where Heroes’ health bars on the Alliance War Battlefield preview showed inaccurate levels due to omitting health bonus from Troops

  • Fixed an issue where effects that are triggered by the application of a status ailment were being incorrectly triggered by the addition of Insanity

  • Fixed missing special skill animations and audio for Super Elemental Heroes