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Version 52 Release Notes & Status

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E&P Version 52 Release Notes & Status

Release Notes

[NEW & UPDATED CONTENT]

Mighty Pets

Nov. 3, 07:00 UTC โ€“ Nov. 7, 07:00 UTC

New Challenge Event: Mighty Pets

Stage Property:ย Magical Flutes

  • If matched in time, a Magical Flute Tile will summon a Happy Puppy Minion for a random Hero. A Happy Puppy Minion inherits 6% health and 6% attack from its owner.

  • If not matched in time, a Magical Flute Tile will summon a Grumpy Puppy Fiend for a random Hero. A Grumpy Puppy Fiend will damage its owner with 6% attack every turn, and disappear after absorbing an amount of healing equal to 6% of the ownerโ€™s max health.

Stage Property:ย Nap Time!

  • At the start of the turn, if any Hero has a Minion, there is a 50% chance for a random enemy to fall asleep.

  • At the start of the turn, if any Hero has a Fiend, there is a 50% chance for a random Hero to fall asleep.

  • Falling asleep has the following effects:

    • - A sleeping character cannot attack or gain mana

    • - All damage dealt to a sleeping character is increased by +50%

    • - A sleeping character wakes up once they take damage

      • NOTE: Damage from Minions or Fiends do NOT wake a sleeping character

New Mighty Pets Heroes

Legendary

  • Hachiko

  • Toto

  • Furdinand

  • Bubbles

  • Chomper

  • Epic

    • - Cupcake

    • - Waddles

  • Rare

    • - Ribbit

    • - Rufus

New Mighty Pets Family

Family Bonus for 1/2/3 Heroes:

  • Minions for this Hero inherit +2%/+3%/+4% extra health

  • Minions for this Hero inherit +2%/+3%/+4% extra attack

  • Fiends for this Hero absorb -2%/-3%/-4% less max health

  • Fiends for this Hero inherit -2%/-3%/-4% less attack

Mighty Pets Passives

  • Friend of the Familiars: When a Minion is summoned for any ally, this character gains 5% health and 5% mana. This effect can activate only once per turn.

  • Wrath of Pets: When a Fiend is summoned for any enemy, this character deals 85% damage to all enemies. This effect can activate only once per turn.

Classic Family Update

Will activate once all players update to Version 52

Our much-beloved Classic (Season I) Heroes will finally be forming a Family โ€” and on top of that, theyโ€™re getting exclusive access to Superior Talents!

Classic Family Bonus

  • When 2/3/4/5 fully ascended Classic Heroes are teamed up, they get +1%/+3%/+5%/+7% Attack, Defense, and Healing

Superior Talents (activated when a Classic Heroโ€™s final Talent Node is taken)

  • Barbarian: Superior Wounds

  • Cleric: Superior Manashield

  • Druid: Superior Companion

  • Fighter: Superior Revive

  • Monk: Superior Withstand

  • Paladin: Superior Protect

  • Ranger: Superior Pierce

  • Rogue: Superior Evade

  • Sorceror: Superior Delay

  • Wizard: Superior Jinx

Black Friday Summon

Nov. 23, 07:00 UTC โ€“ Nov. 28, 07:00 UTC

The Black Friday Summon is back โ€” welcome to the biggest Summon Gate in Empires & Puzzles!

Specialย Black Friday Summon Bonus Chest:

  • Significantly improved chance to receive useful Ethers, Emblems, high-level Ascension Items, Trainer Heroes, and Food Bundles

This yearโ€™s Black Friday Summon does NOT contain:

  • Classic Heroes

  • Costumes

  • Myztero

This yearโ€™s Black Friday Summon DOES contain Heroes from:

  • ALL past Challenge Events

  • ALL past Heroes of the Month

  • ALL past Seasonal Events

  • ALL past Tower Events

  • Dunes, Underwild, Valhalla, Atlantis

  • Alliance Quest, Contest of Elements, Covenant of Champions, Tavern of Legends, War of the Three Kingdoms

  • โ€ฆand more! (see below)

The 2022 Black Friday Summon will also introduce 3 new Heroes to the game:

New Masquerade Heroes

Legendary

  • Fortuna

  • Jove

Masquerade Family Bonus

  • All Masquerade Heroes summon a Mask Minion for themselves at the start of a battle. Mask Minions inherit 20% health and 13% attack.

  • Bonus for 2 Heroes: Owning a Mask Minion grants +10% attack. This effect cannot be dispelled.

  • Bonus for 3 Heroes: Owning a Mask Minion grants +10% attack and status ailment immunity. This effect cannot be dispelled.

  • Passive: Cleanse on Minion Removal

    • Hero gets cleansed of status ailments when a Minion owned by them is destroyed

New Mystery Hero

  • ~ [a secret Hero whose very name is an enigma] ~

  • Mystery Family Bonus

    • - Bonus for 2/3 Heroes: +1/2 Memory Slots

    • - Myztero has become part of the Mystery Family

    • - The Mystery Family Bonus will be activated when the Black Friday Summon opens

Fated Summon

Will become available once all players update to Version 52

Each non-Legendary Summon you make will bring you closer to the Fated Summon

  • Daily Summons and Troop Summons do NOT charge the Fated Summon

  • Summons made with Epic Hero Tokens DO charge the Fated Summon

When the bar fully charges, you get to choose a Legendary Hero from a given list of Heroes

  • Please be aware that redeeming all Heroes on the list will not refresh it

Monster Lures

  • Monster Lures are coming to Valhalla Forever (Oct. 24 โ€“) and Atlantis Rises (Nov. 14 โ€“)

  • The amount of Orichalcum Seadragons that can be encountered during Atlantis Rises will receive an adjustment when the Monster Lure arrives

    • - No adjustment planned for this monthโ€™s Atlantis Rises (Oct. 17, 07:00 UTC โ€“ Oct. 19, 07:00 UTC)

Contest of Elements

[NEW] Bonus Trainer Heroes

  • Making 5 Super Elemental Summons now grants you 2 Bonus Trainer Hero Draws

  • Bonus Trainer Heroes may be of Common, Uncommon, Rare, or Epic rarity

[BALANCE ADJUSTMENTS]

Bleed rework

Added a new icon for โ€œBarbarianโ€ Bleed (the Bleed inflicted by the Barbarian Talent)

  • Barbarian Bleed will remain distinct from โ€œregularโ€ Bleed; the two Bleeds can be active in concurrence and will not override, refresh, or interact with each other

  • As before, when Barbarian Bleed is re-applied on a target that already has it, remaining damage from the previous Barbarian Bleed will be carried over and added to the new Barbarian Bleed as additional damage

The โ€œstackingโ€ type of non-Barbarian Bleed has been removed from the game

  • Heroes such as Rokkamush and Tyr now also inflict โ€œregularโ€ Bleed

    • - Rokkamushโ€™s Bleed damage: 180 โ†’ 192 (max level; not Limit Broken; no Emblems)

    • - Tyrโ€™s Bleed damage: 200 โ†’ 212 (max level; not Limit Broken; no Emblems)

  • As in the case of other damage-over-time ailments like Burn and Poison, โ€œregularโ€ Bleeds will always simply override each other

Flat damage values attached to Bleed will now properly scale with the Heroโ€™s attack stat

  • Affected Heroes include Gnomer, Malin, Tahir

Stage rebalancing

  • Adjusted the difficulty of Covenant Quest stages

    • - Stages will now feel more like PvP Raid Battles

  • Lowered the difficulty for The Masquerade Quest from stage 8 onwards

  • Lowered the mana speed of the Season V Alpha Apis boss enemy and adjusted the difficulty of the Hard Mode stages the boss appears in

[IMPROVEMENTS & FIXES]

New anti-cheat measures

Added detection and prevention systems in response to a cheat involving Battle Item use

  • Keeping the game fair for our whole community is extremely important to us. Attempting to further abuse this cheat will be considered a serious Terms of Service violation. Please do not jeopardize your account by cheating.

Other improvements

  • Battle Info text for element change status effects edited for clarity

  • Certain section title in Battle Info panel edited for clarity

    • - Now clearly states that the effects listed come from other charactersโ€™ Passives

  • Description text for Hawthornโ€™s Special Skill edited for clarity

  • Description text for Winifredโ€™s Passive edited for clarity

  • Items now list in greater detail where they may be obtained

  • Raid Tournament Rules are now also displayed in the Edit Team view

  • Status ailment cast by Nemesis now uses a new icon that better reflects its effects

  • Updated description text for where Food Bundles and Iron Bundles can be obtained

  • War Rules are now also displayed in the Ready to Battle view

Fixes

  • Adjusted the coordinates of a Quest so it does not collide with others on the Quest Map

  • Akkorogโ€™s Special Skill animation no longer behaves oddly when Akkorog is Blinded

  • Art revised for Hawkmoon (both original and Costume)

  • Black Knight (Costume) now uses the correct attack buff icon

  • โ€œBoss waveโ€ sound effect no longer missing from certain event stages

  • Common and Uncommon Heroes that are part of an active Raid Tournament Defense Team can no longer be consumed for training

  • Covenant Quest boss enemy Costume Skadi now correctly uses Iceberg Havoc (not Crush)

  • Dark Elemental Barriers no longer reflect status ailments if they are inflicted via Contagion (such as Rayneโ€™s spreading Poison)

  • Description text for certain Path of Valor Daily Challenges edited for accuracy

  • Heroes no longer retain counterattack until the end of the turn when their Shu Minions are stolen by Gefjon

  • Heroes on Defense Teams now properly display as Chameleons when revived by Muggy

  • Level Up view no longer displays incorrect stats for Limit Broken and Emblemed Heroes

  • Nightshadeโ€™s name in our Norwegian and Russian localizations has been corrected

  • Noorโ€™s Passive now properly triggers even when the rightmost enemy on a Defense Team resists a Minion summon

    • - Note: said Minion summon still must have created at least 1 Minion for another Hero

  • Odd spacings removed from the Japanese text for certain Special Skill descriptions

  • Opponent account name placement adjusted for iPhone 14 Pro devices

  • Stage Property: Divine Smite no longer incorrectly sends enemies into Ghost form

  • The โ€œ+% healingโ€ Tower of Styx Blessing now works correctly

  • The โ€œHeroes with less thanย % mana gainย ย HPโ€ Tower of Styx Blessing now works correctly

    • - Text now correctly states that it activates once every 5 turns (instead of every turn)

  • The Moon Family Passive that dispels can no longer incorrectly bypass buff dispel immunity

  • Tower of Styx boss enemy Amphitrite now has correct % values in their Special Skill