Version 83 Release Notes & Status
WEB ONLY: Claim gift!
Status
Jan 26, 2025 14:00 UTC: Android rollout started. We hope to do the same for iOS soon.

Release Notes
[NEW & UPDATED CONTENT]
Lunar New Year season event refresh
It’s time for some fireworks! Our Lunar New Year event returns with the updated event format that debuted at Halloween – replayable Quest stages with rare enemies, 2 Summons, and a Raid Brawl with a huge reward chest!
Vigilant Vegetables Challenge Event
February kicks off with an all-new Challenge Event featuring the Valiant Vegetable Heroes that were previewed last Fall in the Harvest Summon. Fight fiends with fiends and spread Growth!
Troop Sparring Quest
The Legendary Troop Summon gets a companion Quest designed to highlight the impact that Troops have on battles. Players now have a way to regularly earn Legendary Troop Coins!
Dragonspire Summon improvements
The Ancient Dragon Summon will be permanently available, and a chance for a bonus draw of a monthly featured Dragon will be added to all Summons!
Ancient Dragon Summon
Featured Dragon changes every week
Comes with a weekly Ancient Underroot Quest!
A new Dragon arrives every second week
[IMPROVEMENTS & FIXES]
Improvements
UI improvements for booster menu: appearance and use updated to match Resource Refill menu
Insanity can no longer be applied on targets that are considered "absent" like Ghost Form, Hiding in a hole or Abyss
All accuracy debuff effects now share the same icon
Fixes
Fixed an issue with Dragon Rider Boost. Boosted HP value is now accurate
Fixed an issue where Mimic Heroes that were transformed while shielded would visually revert to an open Mimic when the shield buff expired
Fixed an unintended interaction where Ransack could be blocked by Greed
Fixed an issue with Ransack and Insanity so a random enemy now receives the stolen health and buffs
Fixed a visual issue where defeating the final enemy using Ransack would not show the enemy being defeated before the Victory screen was displayed
Fixed a visual issue with Ransack where defeating the last enemy in a wave using Ransack caused the enemy in the same position in the next wave to be invisible until they took damage
Copying special skill animations with costumed Lord Loki and Kalo are now fixed
Fixed a corner case issue where Alucard’s portrait disappears when killed on attack team
Fixed an issue where Insanity amount would not show or not update correctly when multiple effects were applied in quick succession
