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Version 83 Release Notes & Status

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Status

Jan 26, 2025 14:00 UTC: Android rollout started. We hope to do the same for iOS soon.

Version 83 Update

Release Notes

[NEW & UPDATED CONTENT]

Lunar New Year season event refresh

It’s time for some fireworks! Our Lunar New Year event returns with the updated event format that debuted at Halloween – replayable Quest stages with rare enemies, 2 Summons, and a Raid Brawl with a huge reward chest!

Vigilant Vegetables Challenge Event

February kicks off with an all-new Challenge Event featuring the Valiant Vegetable Heroes that were previewed last Fall in the Harvest Summon. Fight fiends with fiends and spread Growth!

Troop Sparring Quest

The Legendary Troop Summon gets a companion Quest designed to highlight the impact that Troops have on battles. Players now have a way to regularly earn Legendary Troop Coins!

Dragonspire Summon improvements

The Ancient Dragon Summon will be permanently available, and a chance for a bonus draw of a monthly featured Dragon will be added to all Summons!

Ancient Dragon Summon

  • Featured Dragon changes every week

  • Comes with a weekly Ancient Underroot Quest!

  • A new Dragon arrives every second week

[IMPROVEMENTS & FIXES]

Improvements

  • UI improvements for booster menu: appearance and use updated to match Resource Refill menu

  • Insanity can no longer be applied on targets that are considered "absent" like Ghost Form, Hiding in a hole or Abyss

  • All accuracy debuff effects now share the same icon

Fixes

  • Fixed an issue with Dragon Rider Boost. Boosted HP value is now accurate

  • Fixed an issue where Mimic Heroes that were transformed while shielded would visually revert to an open Mimic when the shield buff expired

  • Fixed an unintended interaction where Ransack could be blocked by Greed

  • Fixed an issue with Ransack and Insanity so a random enemy now receives the stolen health and buffs

  • Fixed a visual issue where defeating the final enemy using Ransack would not show the enemy being defeated before the Victory screen was displayed

  • Fixed a visual issue with Ransack where defeating the last enemy in a wave using Ransack caused the enemy in the same position in the next wave to be invisible until they took damage

  • Copying special skill animations with costumed Lord Loki and Kalo are now fixed

  • Fixed a corner case issue where Alucard’s portrait disappears when killed on attack team

  • Fixed an issue where Insanity amount would not show or not update correctly when multiple effects were applied in quick succession